If you’re a big fan of Stellaris, and other Paradox Interactive games, you may be wondering if there are console commands or cheat codes in the game. Well, you’re in luck! Stellaris, like all Paradox Interactive games, keeps the traditions of cheats very much alive.
If you’re struggling to maintain your space empire and need a helping hand, check out all Stellaris Cheats and Console Commands below.
Related: How to Gain Influence in Stellaris
Activating the Cheat Console in Stellaris
To enter cheats in Stellaris, you’re first going to have to access the command console. To open it, load into an active save or start a new game. From there press Shift+Alt+C on your keyboard. Bear in mind that the console will not open if you’re in Ironman mode. No cheating to get achievements!
All Cheat Codes in Stellaris
Once you have the console open, you can enter any of the below codes to get the desired cheat to activate:
- activate_all_traditions – Activates all Traditions.
- activate_ascension_perk [name] – Activates a specified Ascension Perk.
- activate_tradition [tradition id] – Activates a specified Tradition.
- add_anomaly [anomaly id] – Adds an anomaly to the selected celestial body.
- add_intel [target] [amount] – Adds intel towards the target.
- add_opinion [source] [target] [amount] – Increases an empire’s opinion of target.
- add_relic [relic id] – Gives relic.
- add_spynetwork_value [target] [amount] – Increases infiltration progress on target.
- add_trait_leader [leader id] [trait id] – Adds trait to a specific leader.
- remove_trait_leader [leader id] [trait id] – Opposite of above.
- add_trait_species [species id] [trait id] – Adds trait to a species.
- ai – Tuns the AI on or off.
- alloys [amount] – Adds Alloys.
- build_pops [amount] – Adds robot population to the selected planet.
- cash [amount] – Adds Energy Credits.
- communications – Grants communications with all empires.
- create_megastructure [megastructure id] – Creates chosen Megastructure.
- create_navy [amount] – Builds a fleet using your most recent design.
- damage [amount] – All ships in the selected fleet take hull damage.
- debug_nomen – AI empires always refuse player proposals.
- debug_yesmen – AI empires always agree to player proposals.
- effect add_building = [building id] – Adds building to planet.
- effect add_deposit = [deposit id] – Adds resource deposit or planetary feature to the selected celestial body.
- effect add_district = [district id] – Adds specified district .
- effect add_planet_devastation = [amount] – adds devastation to the selected celestial body. A negative value lowers it.
- effect country_add_ethic = [ethic id] – Adds chosen ethic to the player empire.
- effect country_remove_ethic = [ethic id] – Reverse of the above.
- effect force_add_civic = [civic id] – Adds chosen civic to the player empire.
- effect force_remove_civic = [civic id] – Reverse of the above.
- effect remove_modifier = [modifier id] – Removes modifier from the selected planet or empire.
- election – Starts an election.
- end_senate_session – Passes/fails the currently voted resolution.
- engineering [amount] – Adds Engineering tech points.
- event [event id] – Triggers event.
- federation_add_experience [amount] – Adds experience to the Federation.
- federation_add_cohesion [amount] – Adds cohesion to the Federation.
- federation_examine_leader – Triggers a Federation succession.
- finish_research – Completes all active research.
- finish_special_projects – Completes all special projects.
- finish_terraform – Completes all terraforming processes.
- food [amount] – Adds Food.
- force_integrate [target] – Integrates target empire.
- force_senate_vote – Ends the current senate recess.
- free_government – Toggles allowing player to change governments.
- free_policies – Turns on and off allowing player to change policies without restriction.
- influence [amount] – Adds influence
- instant_build – Turns on and off instantly finishing constructions and upgrades for all empires
- intel – Gives sight of the entire galaxy.
- invincible – Player ships will not take damage.
- max_resources – Fills all resource storages.
- minerals [amount] – Adds Minerals.
- own – Take ownership and control of the selected fleet, starbase or planet.
- physics [amount] – Adds physics tech points.
- planet_class [planet class id] – Changes the selected celestial body to a new class via the class id.
- planet_happiness [amount] – Adds a modifier with [amount] of happiness to the selected planet.
- play [empire ID] – Switches player control to designated empire.
- research_technology [technology id] – Instantly research specified technology.
- skills [amount] – Adds [amount] of skill levels to every leader under player control.
- skip_galactic_community_cooldowns – Allows proposing resolutions from the same group without cooldown.
- society [amount] – Adds society tech points.
- survey – Surveys all planets, requires at least one science ship.
- techupdate – Re-rolls the current available tech choices.
- unity [amount] – Adds Unity.
- unlock_edicts – Unlocks all edicts.
- branchoffice – Take ownership of a selected planet’s branch office.
- menace [amount] – Adds menace.
- imperial_authority [amount] – Adds Imperial Authority.
If you’re unsure about any of the commands (such as what to enter in the [ ] section of the codes), you can find details on the official Stellaris Wiki. Otherwise, enjoy growing your galactic empire to titanic scale with these incredible Stellaris codes!
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